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Video Tech Explained
United States
Приєднався 8 тра 2020
Video Tech Explained is a show dedicated to explaining the technology, concepts, and standards that make the modern world of digital video production. From the smallest UA-camr up to big-budget Hollywood production, digital video has revolutionized the way we create and share content with the world.
Come along for the ride as I share what I've learned about this fascinating topic.
== My gear ==
Cameras:
- Sony a7SIII
- Sony a6400
- GoPro Hero 8 Black
Lenses:
- Sigma 24-70 F/2.8 DG DN Art
- Sigma 30mm F/1.4
- Sony 16-50mm F/3.5-5.6
- Sony 55-210mm F/4.5-6
Audio:
- Rode Smartlav+
- Tascam DR-05x
- Rode Videomic pro+
Lighting:
- Godox SL-60W
- Neewer 660 LED Panel (2x)
Software:
- Davinci Resolve
- Adobe After Effects
- Adobe Premiere
- Blender
Come along for the ride as I share what I've learned about this fascinating topic.
== My gear ==
Cameras:
- Sony a7SIII
- Sony a6400
- GoPro Hero 8 Black
Lenses:
- Sigma 24-70 F/2.8 DG DN Art
- Sigma 30mm F/1.4
- Sony 16-50mm F/3.5-5.6
- Sony 55-210mm F/4.5-6
Audio:
- Rode Smartlav+
- Tascam DR-05x
- Rode Videomic pro+
Lighting:
- Godox SL-60W
- Neewer 660 LED Panel (2x)
Software:
- Davinci Resolve
- Adobe After Effects
- Adobe Premiere
- Blender
Why Some Cameras Are Better in Low Light - Video Tech Explained
If you're a professional in the video space, you probably know that some cameras perform better in low-light scenarios than others. But have you ever wondered what it is, specifically, that makes one camera better than another in this regard? A common answer to this question is that higher-resolution sensors perform worse because they collect less light from the environment, but this explanation is wrong!
This is my big release for 2024, and it's been in the works for around 7 months. It's my longest, most expensive, and most time-consuming project to date. I hope you enjoy!
== Navigation ==
00:00 Opening
02:00 Determining a Camera's Light Collection
06:49 Equalizing Exposure Between Two Cameras
10:30 Shot Noise
16:11 Read Noise
21:21 ISO & Amplification
28:30 (Dual) Native Sensitivity
32:47 Putting It All Together
37:14 Credits
== Credits ==
Track: Spaceship by Lesion X
Link: soundcloud.com/lesionxbeats/spaceship
Music: Filmstro | Music is for everyone | filmstro.com/royalty-free-music/
== Links ==
Join the official VTE Discord server: discord.gg/XWV4Q6XYtU
Support me: www.patreon.com/videotechexplained
My portfolio: camoncrocker.com
This is my big release for 2024, and it's been in the works for around 7 months. It's my longest, most expensive, and most time-consuming project to date. I hope you enjoy!
== Navigation ==
00:00 Opening
02:00 Determining a Camera's Light Collection
06:49 Equalizing Exposure Between Two Cameras
10:30 Shot Noise
16:11 Read Noise
21:21 ISO & Amplification
28:30 (Dual) Native Sensitivity
32:47 Putting It All Together
37:14 Credits
== Credits ==
Track: Spaceship by Lesion X
Link: soundcloud.com/lesionxbeats/spaceship
Music: Filmstro | Music is for everyone | filmstro.com/royalty-free-music/
== Links ==
Join the official VTE Discord server: discord.gg/XWV4Q6XYtU
Support me: www.patreon.com/videotechexplained
My portfolio: camoncrocker.com
Переглядів: 4 516
Відео
Is the ProArt PA32UCR the Best Budget HDR Monitor? - Video Tech Explained
Переглядів 10 тис.Рік тому
Credits Track: Spaceship by Lesion X Link: soundcloud.com/lesionxbeats/spaceship Navigation 00:00 Opening 01:00 Background 04:17 Titles 04:24 Comparisons to the PA32UCG 08:00 Mini-LED Explained 10:58 Backlight Dimming Tests 11:52 Strange Problems 13:21 Calibration 16:14 Closing Thoughts 18:54 Credits Links Join the official VTE Discord server: discord.gg/XWV4Q6XYtU Support me: www.patreon.com/v...
Slit Scan: Recreating an Analog Effect in Modern Software
Переглядів 10 тис.2 роки тому
Get PrivadoVPN: privadovpn.com/#a_aid=VideoExplained See my full recreation of The Next Generation title sequence: ua-cam.com/video/EnGRDl9xXJI/v-deo.html Download my slit scan script: drive.google.com/file/d/1TJj_krE-gLUvzmQus8LgI2L_dXAcAMTn/view?usp=share_link Navigation 00:00 Introduction 02:31 Sponsor 03:09 Long Exposure 04:35 Slit-Scanning 06:17 Recreating Kubrick's Stargate 10:44 The Limi...
Premiere's HDR Workflow is Broken - Video Tech Explained
Переглядів 12 тис.2 роки тому
I wanted to make a tutorial for Adobe Premiere's HDR workflow. But the closer I looked, the worse it got. So instead, I'm going to rant about all of the problems I've found. More about HDR display calibration: ua-cam.com/video/cSAn5_XuA5M/v-deo.html Navigation 00:00 Introduction 02:30 Setting up the Project 04:21 The Scopes Lie 07:02 Setting up an HDR Monitor 08:29 Banding in the SDR Preview 11...
Shutter, Aperture, and ISO - Video Tech Explained
Переглядів 4 тис.2 роки тому
Shutter speed, aperture, and ISO are the three primary settings that photographers and videographers use to control the brightness of their images as lighting conditions change. Navigation 00:00 Introduction 00:57 What is Exposure? 02:52 Shutter Speed 05:10 Aperture 09:56 Which Setting Should I Change? 10:46 The 180 Degree Rule 11:53 A Camera's Exposure Modes 13:27 Notating Shutter Speed/Angle ...
Why Some Films Can Never Be Remastered - Video Tech Explained
Переглядів 588 тис.2 роки тому
Some old films and shows are able to be "remastered" to increase their resolution for modern screens. But there are also a wide range of films which can likely never be remastered beyond their original resolution. In this video, we discuss how film remastering works and why it sometimes isn't possible. Learn more about the resolution standards used in film: ua-cam.com/video/IeeaC2EgM8k/v-deo.ht...
Color Spaces: Explained from the Ground Up - Video Tech Explained
Переглядів 71 тис.2 роки тому
At long last, here it is! A comprehensive, from-the-ground-up introduction to the foundational concepts used in modern color spaces. Navigation 00:00 Introduction 00:57 What is Color? 03:22 The Pantone Color Space 04:34 Color Spaces for Digital Video 05:11 Metamerism 06:03 Constructing the CIE 1931 Color Space 09:16 The R.G.B. Color Space 10:46 Absolute vs. Relative Color Spaces 11:55 Defining ...
How to Work in HDR Everywhere (Blender, After Effects, Resolve) - Video Tech Explained
Переглядів 10 тис.2 роки тому
In this video, I'll be going over my workflow for HDR color management across Davinci Resolve, Adobe After Effects, and Blender. If you're confused, or you need a refresher, I'd recommend watching these videos first: What is Color Management? ua-cam.com/video/2v2wSHz7pAI/v-deo.html What is HDR Video? ua-cam.com/video/aJE1C9enYNc/v-deo.html True HDR Monitoring on a Budget ua-cam.com/video/cSAn5_...
True HDR Monitoring on a Budget - Video Tech Explained
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True HDR Monitoring on a Budget - Video Tech Explained
Bit Depth: Where Filmmaking Meets Computer Science - Video Tech Explained
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Bit Depth: Where Filmmaking Meets Computer Science - Video Tech Explained
DCPs: How Movies are Formatted for the Theater - Video Tech Explained
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DCPs: How Movies are Formatted for the Theater - Video Tech Explained
What is Dynamic Range? - Video Tech Explained
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What is Dynamic Range? - Video Tech Explained
What is Color Management? - Video Tech Explained
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What is Color Management? - Video Tech Explained
Cameras Can't Actually See Color - Video Tech Explained
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Cameras Can't Actually See Color - Video Tech Explained
What Resolution Are Movies Produced At? - Video Tech Explained
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What Resolution Are Movies Produced At? - Video Tech Explained
Why Sensor Size Affects Depth of Field - Video Tech Explained
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Why Sensor Size Affects Depth of Field - Video Tech Explained
HDR Display Formats & Metadata - Video Tech Explained
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HDR Display Formats & Metadata - Video Tech Explained
How to Correct Log Footage Correctly - Video Tech Explained
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How to Correct Log Footage Correctly - Video Tech Explained
Exposing to the Right - Video Tech Explained
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Exposing to the Right - Video Tech Explained
How To Make HDR Content Without An HDR Monitor - Video Tech Explained
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How To Make HDR Content Without An HDR Monitor - Video Tech Explained
What is HDR Video? (HDR version) - Video Tech Explained
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What is HDR Video? (HDR version) - Video Tech Explained
What is RAW? - Video Tech Explained
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What is RAW? - Video Tech Explained
What is HDR Video? (SDR Version) - Video Tech Explained
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What is HDR Video? (SDR Version) - Video Tech Explained
(OUTDATED) Why Adding More Megapixels Sometimes Makes Your Image Worse - Video Tech Explained
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(OUTDATED) Why Adding More Megapixels Sometimes Makes Your Image Worse - Video Tech Explained
What are codecs? - Video Tech Explained
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What are codecs? - Video Tech Explained
What are Color Spaces? - Video Tech Explained
Переглядів 28 тис.4 роки тому
What are Color Spaces? - Video Tech Explained
What is Gamma Correction? - Video Tech Explained
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What is Gamma Correction? - Video Tech Explained
is it possible to encode a video with 7 bits per channel? care to provide steps? thanks.
Is it possible to calibrate in HDR using Calibrite's Display Pro? Calibrite's software only allows HDR with the Display Plus, but the Pro reaches up to 3,000 nits. Can I use other software to calibrate in HDR without having to buy another calibrator (plus)?
The fact that you had to explain that TVs and VHS were SD makes me feel so old. 👴
Wait for AI 😂
Episode VIII vfx were rendered at 2128x1744. Not 4k. When I started to work on the vfx industry, I was surprised to learn that 4k was not the standard. So I can't say for IX but for VII and VIII, the were upscaled to 4k too
Thanks for the explanations, but the general volume of your video is waaay too low. I had to turn the volume up so much that when the commercial interrupted, I almost fell of the couch. Please work on that. You little en-juh-neer you. 😉
Sadly, the lack of image resolution was never the main problem with the prequels, and the much higher resolution and image quality of the "new" movies (ep7-9) did not help them from being almost unwatchable junk. The answer to better movies lies in better story telling, not better quality, but by all means shoot in 35, 70mm or 8k and not 1080p.
A fascinating and very factual video, thank you! Did you know there's a web site that lists all the Fake 4K Blu Ray movies? And yes, it confirms that you are 100% correct, the prequel films of Phantom Menace, Attack of the Clones, and Revenge of the Sith are ALL Fake 4K....even though they claimed to be real 4K, they're not....I find this very sad 😪
Unfortunately there doesn't seem to be an option for English subtitles. 😕 The content here might well be exemplary, but the irritating screechy voiceover was intolerable.
FYI: @5:02, The curves appear to be labeled backwards, presuming these are meant to represent inverse gamma curves (ie, 1/2.2, 1/2.4, and 1/2.6). The horz vs vert scales look a little off as well.
Good! I hate when creators think their videos need to be max brightness.
I treƿly do not þink a lot of ɗiſ iſ rigt, ſundrily ɗe part about ſpectral hueſ being efen ƿiþ mixed hueſ in our aƿareneſſ. I do beleef ɗey are migtily vnalike. In ɗe ƿay ɗat ƿelk (purple) iſ not like fifald (violet), ſame ƿay iſe (cyan) iſ not ɗe ſame as a 50/50 mix of ƿoad (indigo blue) and green. Ꝺey may be ſimilar but I ƿittedly do not beleef our bꝛainſ cannot tell ɗem apart. I hafe agen and agen ſeen folkſ ſay ɗiſ, but I hafe NEFER ſeen any treƿly ſcoƿ it foꝛþ ɗat it migt be ſeen. Ꝺe root of ɗiſ iſ foꝛþat I beleef ɗat man doþ not treƿly knoƿ hoƿ our eyeſ ſeen hueſ ſundrily; ɗeir vnderſtanding iſ not hƿole. On clue ɗat iſ ɗere of ɗiſ lack of vnderſtanding iſ ɗe fact ɗat man can indeed ſee oferfifald (vltrafiolet) ligt at 365 nm wafelengþ. It iſ ſeen aſ a hoariſc iſe (whitish blue) hue. Ꝺe ouþƿitſ (experts) ſay it iſ foꝛɗat ɗe oferfifald ligtſ are ſeen aſ ſuc in ɗat ɗey are near enoug to hƿat of ligt can be meanly ſeen ɗat ɗere iſ bleed ofer into hƿat can be ſeen. But if ɗat iſ ſo ɗe oferfifald ligt ƿould be fifaldiſc in hue raɗer ɗan hoariſc iſe aſ ƿe all ſee it. And ɗere iſ no knoƿn root foꝛ ɗiſ. I put foꝛþ ateƿerſ (diſplayſ) ſcould be ROYGBIV, from deep red near infrared aal ɗe ƿay to deep violet, around 395 or ſo nanometer fifald light. Array ɗe vnderpixelſ aſ teſſalating hexgonſ. And ƿoad (indigo 450nm) and iſe (cyan) ƿould be ɗe I and B in ROYGBIV.
This channel truly is a gem
Smott the Smozz lookin ass
You could develop an AI upscaker, especially one that uses multiple frames from a scene to build up greater detail
Would be easy to do it now with all ai tools that's available. I just wonder on how much dynamic range and image fidelity those ancient digital tapes could store to begin with. I heard that it is mpeg at 50 mbps.
His voice is just unbearable. - Hex boy: you don‘t have to shout nonstop!
Outstanding. You are a superb educator who understand the topic and communicates it brilliantly.
Why is your audio SO LOW!?
It's 2025 any updates on this topic, or is premiere still the same.
For the past 10 years I've been wrong. Thanks for making this video
Incredibly intuitive explanation, thank you so much
2:39 THERE'S A CAT??
The best explanation on the matter 👌
“But these upscaling processes can’t actually create new details that weren’t present in the original” YET. This seems absolutely trivial for AI. Most of the data is already there, it just has to fill in the details.
There are some movies that have been now remastered with Ai and they look absolutely awful, so yea don't sell your soul to the Ai.
Cotton Eye Joe? What the f does that mean?
I never understood how the slit scan worked. Now I do. Thank you.
Star Wars Prequels and Lord of The Rings FX are "The Worst" low quality digital effects and green-screens job that I witness in life.
It has been the case that remasters of some things were not possible. Now, in the AI world it can be done with the AI engine inventing teh missing details to bring the images up to modern standards. The technique has been done in minature for quite some time with trashed individual frames from old films interpolated from previous and next frames, but now with AI techniques it becomes possible (if not cheap) to do much much more.
stop taking those testosterone pills girl
Look how darker its looks on hdr. I think you encoded it with Rec 2020 PQ , its ruining all my videos on gaming.
You don’t have to yell, we can hear you well
The human eye can’t even tell the difference between 4k and 6k let alone 8k
35mm film can have 6k and higher resolution. Thats why compared to even the most recent digital cameras, film always wins.
Generally, 35mm film caps out at the equivalent of 3.5K or so---in the industry, a 4K scan of 35mm is considered capable of capturing every bit of detail on the negative.
The same principles in this video explain why we'll never have even true HD versions of many music videos from the 80s and 90s as they were mostly shot on video with baked in resolution caps. They COULD be upscaled to HD but I've yet to see an HD upscaling of SD video which looks particularly good.
Pretty much all of the movies from the early 2000s when CGI was becoming absolutely normal on every film everything is 2K. The new kill Bill 4K set that is coming out next week it’s the same story because those came out in 2003 and 2004 and because of the CGI of the time they can’t get it above 2K. It’s 4K upscale but that’s it. It was not until guardians of the galaxy volume two that movie finally started going into 6K but 4K is pretty much the standard now.
Crazy how two years has changed. Now they can definitely be remastered with AI upscaling. Amd new detail can be added.
I think they could also combine multiple frames of film scans (since the film grains are semi-random) to create even higher resolution composites than the original.
Can you make a video about additive and subtractive color mixing? I am confused on what happens especially with hue and saturation. Also, why are basic colors of subtractive color mixing not red, green and blue, but cyan, yellow and magenta?
AI upscaling technics DO create new info where there was not.
its not consistent though, it just adds random details
@ no. A blured eye, hair or teeth become a perfect eye, hair and teeth, with all perfect details... got from other images it was trained on. Not faithful to the indeed unknown original picture thou. Different iris pattern, etc. Just try it free online.
dynamic lights on pc are distracting as a background, whould prob use static light
The US is a mess at math, this side effect of not using the metric system.
Sure that’s why we invented most things in the modern era 😂
@@CITYOFSHOOTERS You mean H1b visa american, right?
@ no ! U talking about people who came after everything was made . Americans invented the first P.C , 3D technology, GPS , cell Phone etc not immigrants. If u hate Americans so much u should go back home
I found a way to do this without the decklink card! 1. Do NOT use the HDR option in the windows settings. 2. Setup your LG TV as a clean feed monitor in resolve's settings. 3. Access LG's secret menu 1113111 and set color space to either rec2020 or p3-d65 and gamma to st2084. The rest of the settings seem to do nothingm Now you can output from your node tree to ST2084, and you will get accurate PQ tracking up to the TV's peak luminance! Anything above will be hard clipped. That's the only drawback, as you have to manage the tone mapping before hand, and cannot sentld the 2086 static metadata.
Thank you
Great video full of insight and well explained!, this is off from topic but may I know the music name you use at the end?
Or you can just rerelease them like how Toei has treated a few of their 90s series and do nothing or apply the worst remaster ever. I don't think I've seen anything as bad as the Dragon Ball Z "remasters" over the years that not only crop the original 4:3 aspect ratio to 16:9 but they also didn't apply anything to the poorly aged films that obviously have gone through some color degradation and some of the worst grain removal I've seen. It's even worse because the majority of the show was filmed on 16mm, which was the standard for animation of the era. So while many anime and some cartoons of the era have had some massive benefits from HD remasters, Dragon Ball, and a few other Toei shows, have been subject to poor remasters that only make it look worse than how it did back when it originally aired
35 mm film gives fantastic detail to begin with. To truly see this look at the original star trek. Most TV prime time shows In the U.S.in the 1960s were shot on Kodak 35 mm film. Now, when you see.the remastered version in HD, you can.see that most fist fights were by stunt men and not Shatner.
I tell you which version looks best - my bum.
To answer your final question, yes why not shooting in 8k, actually everybody would do that… If it was not really realistic in terms of workflow, even in 2025. I’m a director and I work usually on big commercials with big budget (over 2 millions dollars in general) and I can tell you 4K special effects and post production in general is still super demanding, of course the computer are more powerful, but we ask them more in rendering, level of details, etc. It’s of course solvable with money, but the time it asks to be efficient is not. Rendering wise, never forget the thousand of back and forth between everybody during the post production process. So when you talk to a decent post production company about 8k they will genuinely laugh. It’s not at all realistic with the constrains of the industry. Maybe it will happen one day, but for the moment it’s a joke, regarding what’s 4k resolution is regarding 35mm.
Thank you so much for posting such a clear and concise breakdown of all aspects of the DCP process. I have the need for this for my documentary feature